org 100h mov ax, 0xA000 mov es, ax here2: mov ax, 13h int 10h push dword 320*200 call lincon pop edi mov bx, 320 mov cx, 10000 cmp [color], byte 15 mov [color], byte 15 jne here mov [color], byte 12 here: push dword 3 call lincon pop eax dec ax add di, ax push dword 3 call lincon pop eax xor dx, dx mul bx sub ax, 320 add di, ax mov al, [color] mov [es:di], al loop here ; cmp [color], byte 15 ; jne here2 mov ah, 1 int 16h jz here2 mov ax, 3 int 10h mov dx, msg mov ah, 9 int 21h mov ax, 4c00h int 21h msg db " Wicked I", 13, 10, "Inhahe '98$" %include 'lincon.asm' ;%include 'junk\decout.asm' color db 0 ;tail dw 1000 ;tailbuff: